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ve.utils.client.js
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ve.utils.client.js
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/*!
* VisualEditor client (browser) specific utilities that interact with a rendered DOM.
*
* @copyright See AUTHORS.txt
*/
/**
* @method
* @see OO.ui.Element#scrollIntoView
*/
ve
.
scrollIntoView
=
OO
.
ui
.
Element
.
static
.
scrollIntoView
.
bind
(
OO
.
ui
.
Element
.
static
);
/**
* Select the contents of an element
*
* @param {HTMLElement} element
*/
ve
.
selectElement
=
function
(
element
)
{
const
win
=
OO
.
ui
.
Element
.
static
.
getWindow
(
element
),
nativeRange
=
win
.
document
.
createRange
(),
nativeSelection
=
win
.
getSelection
();
nativeRange
.
setStart
(
element
,
0
);
nativeRange
.
setEnd
(
element
,
element
.
childNodes
.
length
);
nativeSelection
.
removeAllRanges
();
nativeSelection
.
addRange
(
nativeRange
);
};
/**
* Feature detect if the browser supports extending selections
*
* Should work everywhere except IE
*
* @private
* @property {boolean}
*/
ve
.
supportsSelectionExtend
=
!!
window
.
getSelection
().
extend
;
/**
* Translate rect by some fixed vector and return a new offset object
*
* @param {Object} rect Offset object containing all or any of top, left, bottom, right, width & height
* @param {number} x Horizontal translation
* @param {number} y Vertical translation
* @return {Object} Translated rect
*/
ve
.
translateRect
=
function
(
rect
,
x
,
y
)
{
const
translatedRect
=
{};
if
(
rect
.
top
!==
undefined
)
{
translatedRect
.
top
=
rect
.
top
+
y
;
}
if
(
rect
.
bottom
!==
undefined
)
{
translatedRect
.
bottom
=
rect
.
bottom
+
y
;
}
if
(
rect
.
left
!==
undefined
)
{
translatedRect
.
left
=
rect
.
left
+
x
;
}
if
(
rect
.
right
!==
undefined
)
{
translatedRect
.
right
=
rect
.
right
+
x
;
}
if
(
rect
.
width
!==
undefined
)
{
translatedRect
.
width
=
rect
.
width
;
}
if
(
rect
.
height
!==
undefined
)
{
translatedRect
.
height
=
rect
.
height
;
}
return
translatedRect
;
};
/**
* Get the start and end rectangles (in a text flow sense) from a list of rectangles
*
* The start rectangle is the top-most, and the end rectangle is the bottom-most.
*
* @param {Object[]|null} rects Full list of rectangles
* @return {Object.<string,Object>|null} Object containing two rectangles: start and end, or null if there are no rectangles
*/
ve
.
getStartAndEndRects
=
function
(
rects
)
{
if
(
!
rects
||
!
rects
.
length
)
{
return
null
;
}
let
startRect
,
endRect
;
for
(
let
i
=
0
,
l
=
rects
.
length
;
i
<
l
;
i
++
)
{
if
(
!
startRect
||
rects
[
i
].
top
<
startRect
.
top
)
{
// Use ve.extendObject as ve.copy copies non-plain objects by reference
startRect
=
ve
.
extendObject
(
{},
rects
[
i
]
);
}
else
if
(
rects
[
i
].
top
===
startRect
.
top
)
{
// Merge rects with the same top coordinate
startRect
.
left
=
Math
.
min
(
startRect
.
left
,
rects
[
i
].
left
);
startRect
.
right
=
Math
.
max
(
startRect
.
right
,
rects
[
i
].
right
);
startRect
.
width
=
startRect
.
right
-
startRect
.
left
;
}
if
(
!
endRect
||
rects
[
i
].
bottom
>
endRect
.
bottom
)
{
// Use ve.extendObject as ve.copy copies non-plain objects by reference
endRect
=
ve
.
extendObject
(
{},
rects
[
i
]
);
}
else
if
(
rects
[
i
].
bottom
===
endRect
.
bottom
)
{
// Merge rects with the same bottom coordinate
endRect
.
left
=
Math
.
min
(
endRect
.
left
,
rects
[
i
].
left
);
endRect
.
right
=
Math
.
max
(
endRect
.
right
,
rects
[
i
].
right
);
endRect
.
width
=
startRect
.
right
-
startRect
.
left
;
}
}
return
{
start
:
startRect
,
end
:
endRect
};
};
/**
* Minimize a set of rectangles by discarding ones which are contained by others
*
* @param {Object[]} rects Full list of rectangles
* @param {number} [allowedErrorOffset=3] Allowed error offset, the pixel error amount
* used in coordinate comparisons.
* @return {Object[]} Minimized list of rectangles
*/
ve
.
minimizeRects
=
function
(
rects
,
allowedErrorOffset
)
{
if
(
allowedErrorOffset
===
undefined
)
{
allowedErrorOffset
=
3
;
}
// Check if rect1 contains rect2
function
contains
(
rect1
,
rect2
)
{
return
rect2
.
left
>=
rect1
.
left
-
allowedErrorOffset
&&
rect2
.
top
>=
rect1
.
top
-
allowedErrorOffset
&&
rect2
.
right
<=
rect1
.
right
+
allowedErrorOffset
&&
rect2
.
bottom
<=
rect1
.
bottom
+
allowedErrorOffset
;
}
function
merge
(
rect1
,
rect2
)
{
const
rect
=
{
top
:
Math
.
min
(
rect1
.
top
,
rect2
.
top
),
left
:
Math
.
min
(
rect1
.
left
,
rect2
.
left
),
bottom
:
Math
.
max
(
rect1
.
bottom
,
rect2
.
bottom
),
right
:
Math
.
max
(
rect1
.
right
,
rect2
.
right
)
};
rect
.
width
=
rect
.
right
-
rect
.
left
;
rect
.
height
=
rect
.
bottom
-
rect
.
top
;
return
rect
;
}
function
isApprox
(
a
,
b
)
{
return
Math
.
abs
(
a
-
b
)
<
allowedErrorOffset
;
}
const
minimalRects
=
[];
rects
.
forEach
(
(
rect
)
=>
{
let
keep
=
true
;
for
(
let
i
=
0
,
il
=
minimalRects
.
length
;
i
<
il
;
i
++
)
{
// This rect is contained by an existing rect, discard
if
(
contains
(
minimalRects
[
i
],
rect
)
)
{
keep
=
false
;
break
;
}
// An existing rect is contained by this rect, discard the existing rect
if
(
contains
(
rect
,
minimalRects
[
i
]
)
)
{
minimalRects
.
splice
(
i
,
1
);
i
--
;
il
--
;
break
;
}
// Rect is horizontally adjacent to an existing rect, merge
if
(
isApprox
(
rect
.
top
,
minimalRects
[
i
].
top
)
&&
isApprox
(
rect
.
bottom
,
minimalRects
[
i
].
bottom
)
&&
(
isApprox
(
rect
.
left
,
minimalRects
[
i
].
right
)
||
isApprox
(
rect
.
right
,
minimalRects
[
i
].
left
)
)
)
{
keep
=
false
;
minimalRects
[
i
]
=
merge
(
minimalRects
[
i
],
rect
);
break
;
}
// Rect is vertically adjacent to an existing rect, merge
if
(
isApprox
(
rect
.
left
,
minimalRects
[
i
].
left
)
&&
isApprox
(
rect
.
right
,
minimalRects
[
i
].
right
)
&&
(
isApprox
(
rect
.
top
,
minimalRects
[
i
].
bottom
)
||
isApprox
(
rect
.
bottom
,
minimalRects
[
i
].
top
)
)
)
{
keep
=
false
;
minimalRects
[
i
]
=
merge
(
minimalRects
[
i
],
rect
);
break
;
}
// TODO: Consider case where a rect bridges two existing minimalRects, and so requires two
// merges in one step. As rects are usually returned in order, this is unlikely to happen.
}
if
(
keep
)
{
minimalRects
.
push
(
rect
);
}
}
);
return
minimalRects
;
};
/**
* Get the client platform string from the browser.
*
* FIXME T126036: This is a wrapper for calling getSystemPlatform() on the current
* platform except that if the platform hasn't been constructed yet, it falls back
* to using the base class implementation in {ve.init.Platform}. A proper solution
* would be not to need this information before the platform is constructed.
*
* @see ve.init.Platform#getSystemPlatform
* @return {string} Client platform string
*/
ve
.
getSystemPlatform
=
function
()
{
return
(
ve
.
init
.
platform
&&
ve
.
init
.
platform
.
constructor
||
ve
.
init
.
Platform
).
static
.
getSystemPlatform
();
};
/**
* Check whether a jQuery event represents a plain left click, without any modifiers
*
* @param {jQuery.Event} e
* @return {boolean} Whether it was an unmodified left click
*/
ve
.
isUnmodifiedLeftClick
=
function
(
e
)
{
return
e
&&
e
.
which
&&
e
.
which
===
OO
.
ui
.
MouseButtons
.
LEFT
&&
!
(
e
.
shiftKey
||
e
.
altKey
||
e
.
ctrlKey
||
e
.
metaKey
);
};
/**
* Are multiple formats for clipboardData items supported?
*
* If you want to use unknown formats, an additional check for whether we're
* on MS Edge needs to be made, as that only supports standard plain text / HTML.
*
* @param {jQuery.Event} e A jQuery event object for a copy/paste event
* @param {boolean} [customTypes] Check whether non-standard formats are supported
* @return {boolean} Whether multiple clipboardData item formats are supported
*/
ve
.
isClipboardDataFormatsSupported
=
function
(
e
,
customTypes
)
{
const
cacheKey
=
customTypes
?
'cachedCustom'
:
'cached'
;
if
(
ve
.
isClipboardDataFormatsSupported
[
cacheKey
]
===
undefined
)
{
const
profile
=
$
.
client
.
profile
();
const
clipboardData
=
e
.
originalEvent
.
clipboardData
||
e
.
originalEvent
.
dataTransfer
;
ve
.
isClipboardDataFormatsSupported
[
cacheKey
]
=
!!
(
clipboardData
&&
(
!
customTypes
||
profile
.
name
!==
'edge'
)
&&
(
// Support: Chrome
clipboardData
.
items
||
// Support: Firefox >= 48
// (but not Firefox Android, which has name='android' and doesn't support this feature)
(
profile
.
name
===
'firefox'
&&
profile
.
versionNumber
>=
48
)
)
);
}
return
ve
.
isClipboardDataFormatsSupported
[
cacheKey
];
};
/**
* Workaround for catastrophic Firefox bug (T209646)
*
* Support: Firefox <= ~70
* anchorNode and focusNode return unusable 'Restricted' object
* when focus is in a number input:
* https://bugzilla.mozilla.org/show_bug.cgi?id=1495482
* This task was resolved around late 2019
*
* @param {Selection} selection Native selection
*/
ve
.
fixSelectionNodes
=
function
(
selection
)
{
const
profile
=
$
.
client
.
profile
();
if
(
profile
.
layout
!==
'gecko'
)
{
return
;
}
function
fixNodeProperty
(
prop
)
{
Object
.
defineProperty
(
selection
,
prop
,
{
get
:
function
()
{
const
node
=
Object
.
getOwnPropertyDescriptor
(
Selection
.
prototype
,
prop
).
get
.
call
(
this
);
try
{
// Try to read a property out of node if it not null
// Throws an exception in FF
// eslint-disable-next-line no-unused-expressions
node
&&
node
.
prop
;
}
catch
(
e
)
{
// When an input is focused, the selection becomes the input itself,
// so the anchor/focusNode is the input's parent.
// Fall back to null if that doesn't exist.
ve
.
log
(
'Worked around Firefox bug with getSelection().anchorNode/focusNode. See https://phabricator.wikimedia.org/T209646.'
);
return
(
document
.
activeElement
&&
document
.
activeElement
.
parentNode
)
||
null
;
}
return
node
;
}
}
);
}
if
(
!
Object
.
getOwnPropertyDescriptor
(
selection
,
'anchorNode'
)
)
{
fixNodeProperty
(
'anchorNode'
);
fixNodeProperty
(
'focusNode'
);
}
};
/**
* Safely decode HTML entities
*
* @param {string} html Text with HTML entities
* @return {string} Text with HTML entities decoded
*/
ve
.
safeDecodeEntities
=
function
(
html
)
{
// Decode HTML entities, safely (no elements permitted inside textarea)
const
textarea
=
document
.
createElement
(
'textarea'
);
textarea
.
innerHTML
=
html
;
return
textarea
.
textContent
;
};
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