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mw.echo.ui.NotificationsListWidget.js
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mw.echo.ui.NotificationsListWidget.js
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(
function
()
{
/**
* Notifications list widget.
* All of its items must be of the mw.echo.ui.NotificationItem type.
*
* @class
* @extends mw.echo.ui.SortedListWidget
*
* @constructor
* @param {mw.echo.Controller} controller Echo notifications controller
* @param {mw.echo.dm.ModelManager} manager Model manager
* @param {Object} [config] Configuration object
* marked as read when they are seen.
* @param {string} [config.timestamp=0] A timestamp representing the latest item in
* the list.
* @param {jQuery} [config.$overlay] A jQuery element functioning as an overlay
* for popups.
*/
mw
.
echo
.
ui
.
NotificationsListWidget
=
function
MwEchoUiNotificationsListWidget
(
controller
,
manager
,
config
)
{
config
=
config
||
{};
// Parent constructor
mw
.
echo
.
ui
.
NotificationsListWidget
.
super
.
call
(
this
,
// Sorting callback
(
a
,
b
)
=>
{
if
(
!
a
.
isRead
()
&&
b
.
isRead
()
)
{
return
-
1
;
// Unread items are always above read items
}
else
if
(
a
.
isRead
()
&&
!
b
.
isRead
()
)
{
return
1
;
}
else
if
(
!
a
.
isForeign
()
&&
b
.
isForeign
()
)
{
return
-
1
;
}
else
if
(
a
.
isForeign
()
&&
!
b
.
isForeign
()
)
{
return
1
;
}
// Reverse sorting
if
(
b
.
getTimestamp
()
<
a
.
getTimestamp
()
)
{
return
-
1
;
}
else
if
(
b
.
getTimestamp
()
>
a
.
getTimestamp
()
)
{
return
1
;
}
// Fallback on IDs
return
b
.
getId
()
-
a
.
getId
();
},
config
);
// Initialize models
this
.
controller
=
controller
;
this
.
manager
=
manager
;
this
.
models
=
{};
// Properties
this
.
$overlay
=
config
.
$overlay
||
this
.
$element
;
this
.
timestamp
=
config
.
timestamp
||
0
;
// Dummy 'loading' option widget
this
.
loadingOptionWidget
=
new
mw
.
echo
.
ui
.
PlaceholderItemWidget
();
this
.
resetLoadingOption
();
this
.
manager
.
connect
(
this
,
{
update
:
'resetDataFromModel'
,
discard
:
'onModelManagerDiscard'
}
);
this
.
$element
.
addClass
(
'mw-echo-ui-notificationsListWidget'
);
};
/* Initialization */
OO
.
inheritClass
(
mw
.
echo
.
ui
.
NotificationsListWidget
,
mw
.
echo
.
ui
.
SortedListWidget
);
/* Events */
/**
* The content of this list has changed.
* This event is to state that not only has the content changed
* but the actual DOM has been manipulated.
*
* @event mw.echo.ui.NotificationsListWidget#modified
*/
/* Methods */
mw
.
echo
.
ui
.
NotificationsListWidget
.
prototype
.
onModelManagerDiscard
=
function
(
modelName
)
{
const
items
=
this
.
getItems
();
// For the moment, this is only relevant for xwiki bundles.
// Local single items will not get their entire model removed, but
// local bundles may - when that happens, the condition below should
// also deal with local bundles and removing them specifically
if
(
modelName
===
'xwiki'
)
{
for
(
let
i
=
0
;
i
<
items
.
length
;
i
++
)
{
if
(
items
[
i
]
instanceof
mw
.
echo
.
ui
.
CrossWikiNotificationItemWidget
)
{
this
.
removeItems
(
[
items
[
i
]
]
);
this
.
checkForEmptyNotificationsList
();
return
;
}
}
}
this
.
emit
(
'modified'
);
};
/**
* Respond to model manager update event.
* This event means we are repopulating the entire list and the
* associated models within it.
*
* @param {Object} models Object of new models to populate the
* list.
* @fires mw.echo.ui.NotificationsListWidget#modified
*/
mw
.
echo
.
ui
.
NotificationsListWidget
.
prototype
.
resetDataFromModel
=
function
(
models
)
{
const
itemWidgets
=
[];
let
$elements
=
$
();
// Detach all attached models
for
(
const
modelId
in
this
.
models
)
{
this
.
detachModel
(
modelId
);
}
// Attach and process new models
for
(
const
modelId
in
models
)
{
const
model
=
models
[
modelId
];
this
.
attachModel
(
modelId
,
model
);
// Build widgets based on the data in the model
if
(
model
.
isGroup
()
)
{
let
widget
;
if
(
model
.
isForeign
()
)
{
// One Widget to Rule Them All
widget
=
new
mw
.
echo
.
ui
.
CrossWikiNotificationItemWidget
(
this
.
controller
,
model
,
{
$overlay
:
this
.
$overlay
,
animateSorting
:
this
.
animated
}
);
}
else
{
// local bundle
widget
=
new
mw
.
echo
.
ui
.
BundleNotificationItemWidget
(
this
.
controller
,
model
,
{
$overlay
:
this
.
$overlay
,
bundle
:
false
,
animateSorting
:
this
.
animated
}
);
}
itemWidgets
.
push
(
widget
);
$elements
=
$elements
.
add
(
widget
.
$element
);
}
else
{
const
subItems
=
model
.
getItems
();
// Separate widgets per item
for
(
let
i
=
0
;
i
<
subItems
.
length
;
i
++
)
{
const
subItem
=
subItems
[
i
];
const
widget
=
new
mw
.
echo
.
ui
.
SingleNotificationItemWidget
(
this
.
controller
,
subItem
,
{
$overlay
:
this
.
$overlay
,
bundle
:
false
}
);
itemWidgets
.
push
(
widget
);
$elements
=
$elements
.
add
(
widget
.
$element
);
}
}
}
// Reset the current items and re-add the new item widgets
this
.
clearItems
();
// fire render hook
mw
.
hook
(
'ext.echo.notifications.beforeRender'
).
fire
(
this
.
$element
,
$elements
);
this
.
addItems
(
itemWidgets
);
this
.
checkForEmptyNotificationsList
();
this
.
emit
(
'modified'
);
};
/**
* Attach a model to the widget
*
* @param {string} modelId Symbolic name for the model
* @param {mw.echo.dm.SortedList} model Notifications list model
*/
mw
.
echo
.
ui
.
NotificationsListWidget
.
prototype
.
attachModel
=
function
(
modelId
,
model
)
{
this
.
models
[
modelId
]
=
model
;
};
/**
* Detach a model from the widget
*
* @param {string} modelId Notifications list model
*/
mw
.
echo
.
ui
.
NotificationsListWidget
.
prototype
.
detachModel
=
function
(
modelId
)
{
this
.
models
[
modelId
].
disconnect
(
this
);
delete
this
.
models
[
modelId
];
};
/**
* Reset the loading 'dummy' option widget
*
* @param {string} [label] Label for the option widget
* @param {string} [link] Link for the option widget
* @fires mw.echo.ui.NotificationsListWidget#modified
*/
mw
.
echo
.
ui
.
NotificationsListWidget
.
prototype
.
resetLoadingOption
=
function
(
label
,
link
)
{
this
.
loadingOptionWidget
.
setLabel
(
label
||
''
);
this
.
loadingOptionWidget
.
setLink
(
link
||
''
);
if
(
this
.
isEmpty
()
)
{
this
.
addItems
(
[
this
.
loadingOptionWidget
]
);
}
this
.
emit
(
'modified'
);
};
/**
* Check if the list of notifications is empty and udpate the placeholder
* widget as needed.
*/
mw
.
echo
.
ui
.
NotificationsListWidget
.
prototype
.
checkForEmptyNotificationsList
=
function
()
{
this
.
resetLoadingOption
(
this
.
isEmpty
()
?
mw
.
msg
(
'echo-notification-placeholder'
)
:
''
);
};
/**
* Reset the 'initiallyUnseen' state of all items
*/
mw
.
echo
.
ui
.
NotificationsListWidget
.
prototype
.
resetInitiallyUnseenItems
=
function
()
{
const
itemWidgets
=
this
.
getItems
();
for
(
let
i
=
0
;
i
<
itemWidgets
.
length
;
i
++
)
{
itemWidgets
[
i
].
resetInitiallyUnseen
();
}
};
}()
);
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