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ve.init.mw.ProgressBarWidget.js
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ve.init.mw.ProgressBarWidget.js
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/*!
* VisualEditor progress bar widget
*
* @copyright See AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
mw
.
libs
.
ve
=
mw
.
libs
.
ve
||
{};
/**
* Progress bar widget
*
* This widget can be used to show a progress bar
* while VE libraries are still loading.
*
* It has a similar API to OO.ui.ProgressBarWidget, but is designed to
* be loaded before any core VE code or dependencies, e.g. OOUI.
*
* @class
* @constructor
*/
mw
.
libs
.
ve
.
ProgressBarWidget
=
function
VeUiMwProgressBarWidget
()
{
this
.
progressStep
=
0
;
this
.
progressSteps
=
[
// [ percentage, delay ]
[
30
,
3000
],
[
70
,
2000
],
[
100
,
1000
]
];
// Stylesheets might not have processed yet, so manually set starting width to 0
this
.
$bar
=
$
(
'<div>'
).
addClass
(
've-init-mw-progressBarWidget-bar'
).
css
(
'width'
,
0
);
this
.
$element
=
$
(
'<div>'
).
addClass
(
've-init-mw-progressBarWidget'
).
append
(
this
.
$bar
);
};
mw
.
libs
.
ve
.
ProgressBarWidget
.
prototype
.
setLoadingProgress
=
function
(
target
,
duration
)
{
const
$bar
=
this
.
$bar
.
stop
();
$bar
.
css
(
'transition'
,
'width '
+
duration
+
'ms ease-in'
);
setTimeout
(
()
=>
{
$bar
.
css
(
'width'
,
target
+
'%'
);
}
);
};
mw
.
libs
.
ve
.
ProgressBarWidget
.
prototype
.
incrementLoadingProgress
=
function
()
{
const
step
=
this
.
progressSteps
[
this
.
progressStep
];
if
(
step
)
{
this
.
setLoadingProgress
(
step
[
0
],
step
[
1
]
);
this
.
progressStep
++
;
}
};
mw
.
libs
.
ve
.
ProgressBarWidget
.
prototype
.
clearLoading
=
function
()
{
this
.
progressStep
=
0
;
this
.
setLoadingProgress
(
0
,
0
);
};
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